However, Sierra On-Line had been very interested in making a 3D action game, especially one based on the Quake engine, and so signed them for a one-game deal. The company had difficulties finding a publisher at first, many believing their project “too ambitious” for a studio headed by newcomers to the video game industry. Valve eventually modified the engine a great deal, notably adding skeletal animation and Direct3D support a developer stated in a PC Accelerator magazine preview that seventy percent of the engine code was rewritten. They settled on a concept for a horror-themed 3D action game, using the Quake engine as licensed by id Software. Half-Life was the first product of Valve Software, which was founded in 1996 by former Microsoft employees Mike Harrington and Gabe Newell.
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